Hello! I am Alessandra a 3D Environment Artist with a focus on Stylized Art. I've worked in the games industry as a 3D Environment Artist for over 4 years, mostly working on games in Unreal Engine. Although I focus on Stylized artwork, I can also work in semi-realistic environments. I am available for a Full-time or…
Hello! I'm making this topic to show some progress as I get through a very ambitious project (for me), trying to reproduce this illustration as a 3D diorama: This is an illustration by a friend, Goblin Spice Trader, who does a lot of very cute (and often NSFW) goblins. I'm pretty sure they're not on this forum, otherwise…
Hey guys, Since I released my Stylized Alpha Pack I got some questions on how I created the hair strands. This tutorial is mostly for new zbrush users, the pros probably won't find anything new here, but as long as it helps a single person I think it's worth it. Link to my 100+ Stylized Alpha Pack (that contains 14 fur…
Hey Polycount, I got so much great feedback on my last couple characters so I want to continue these posts since I really learned about 100x faster here so seriously thank you to this community of artists for the help. Anyway, Kratos. So as the title suggests it's going to be a stylized version of him which at first…
Working on a new environment based on the awesome concept by Victorin Ripert (https://www.artstation.com/victorinripert) La jetée Going to be taking a stylized approach to the environment, will be updating slowly over the weeks as this will be a part time personal project. I've started the blockout which I will share when…
Hey guys, a while ago I started working on a stylized cart and I'm having a huge trouble figuring out how to do the roof tiles on it. Here's what I already have Here's a reference picture I'm working with I want to do that stylized look where the tiles have different shapes and angles etc but I have no idea how to start…
Hi, We are looking for a freelancing 3D animator. Software: Maya The task: 100 minutes motion captured animation split into parts with captured facial animation. (25% of all the animation will be with 2 characters) Stylized character. The animations will need to be retargeted and enhanced to really sell the stylized look…
Hello, everyone. Here are my screenshots of my personal project. All of the assets in my library scene are my own creations that were modeled in Maya and Zbrush. The textures were made in the substance painter but the stylized book with the green light was handpainted in Zbrush. The scene was created in the Unity engine. I…
Hi there, My name is Roman and I'm working in-game art industry for over 13 years. Peoples know me as ZugZug Art :) I love Stylized and Handpainted art styles similar to World of Warcraft and League of Legends. Will be glad to work on some interesting stylized/handpainted projects. Easily can do art directing, create a…
Creating a stylized scene with the following artworks as major inspiration: So I did the blockout and applied the base texture to the meshes, I have also sculpted the stones and the tree, everything else which is wooden will have a trim sheet though I am open to suggestions on that decision. I would appreciate any…