This is my portfolio. I go for realism, and accuracy. I've mainly used Blender so far. My email is here codyferguson41@yahoo.com or contact me through my linkedin I provided in this post. https://www.instagram.com/metaldragoncustoms/ This is just kind of something I picked up as a hobby. I don't have a lot on there yet,…
I would suggest softening the shadows from the red light, so it's easier to see what shading is coming from the lighting. It would also be great to see a couple closeups with wireframe vs final render. Something like this maybe, but better quality, matching angles, you know the drill.
Coming along nicely! I think your cloth is overall a bit too smooth/soft. For one thing in regards to the silhouette (compare the transition from the gloves ot the sleeve for example or the overall silhouette of the arm) but also the general shapes or the impact of seams. You also seem to have changed some of the seam…
If I recall correctly, ZBrush started out as purely 2.5D with the whole "pixols" tech which was basically color plus some height data. They added 3d meshes that you could stamp down into pixols on the canvas. But it was still an orthographic view mode. Then people were manipulating 3d models more, and not stamping them…
tldr; Can this be customized at all by the user or is it hard coded in the .exe? I haven't tried to play with the AA option in 3, since i can't touch 4 atm. (taking bout the renderer, not enabling AA on maps more edges of the mesh on lower res.) longer: By my outsiders observations, it seems the option of 1/2 quality…
Our team is looking to fill the following positions below to help round out our budding start-up project. We are set to complete this demo build of our project by the end of the year. Looking For: Programmer(Urgent), Character artist/Animator/Rigger , 3D Generalist Our Talent: Here at Tiny Hut Studios we are looking to…
So, I am currently trying to use 3D Coat for adding in normal detail (mostly scratches/damage) to my models with the per pixel painting mode. Unfortunately, it seems that if I try and draw in details with just a regular brush, it always comes out fuzzy/pixelated. When I have tried using some of the other brush types (ones…