I'm creating this character in from this
concept art and I require help in finishing it. I've worked from scratch on it for the past month or so and gotten it to this point so far.
I have made many characters, mostly head sculpts/busts but never to their completion or past the high poly phase into texture and material creation. But this time I am resolute in seeing this character to it's finish no matter what.
What could I do to improve the model at this point and make it easier to texture in substance painter?
Any help any critique would be massively appreciated.
Replies
I think your cloth is overall a bit too smooth/soft. For one thing in regards to the silhouette (compare the transition from the gloves ot the sleeve for example or the overall silhouette of the arm) but also the general shapes or the impact of seams. You also seem to have changed some of the seam placement to a more standard clothing one, was that intentional?
The elements that sit on the shoulders look like they are part of the base mesh in your model.