I'v been getting into Zbrush modelling a lot recently and while many problems I have managed to find out about on my own this one I just don't know how to solve. The Character that I'm working on has small detailed parts such as fingers and toes but because there so close to one and other they keep melding when I use the…
UPDATE: Problem with computer solved. Don't need to buy parts anymore. Crisis averted! My computer is in an endless loop of BSOD's. I've tried reinstalling windows and still have the problem so I'm thinking of doing an upgrade and was hoping I could get some suggestions because I'm not the most savvy when it comes to…
Can anyone clarify how companies like CyberConnect2 and Arc System Works keep their normal edited meshes looking so clean even with skeletal and morph target deforms in UE4? I get clean normals for deforms in blender by using a proxy mesh to copy normals from. Is this possible in UE4?
Hello polycount! Happy to share my latest environment here, the Desert Shop :3 Check it out on my artstation: https://www.artstation.com/artwork/49roZq I'm super proud of how it turned out, and I had a lot of fun trying new techniques and workflows with this one. Hope you enjoy~
Hello Polycounters, This is a project I've been working on with my spare time during my lunch hours at work. It's a collective of that time over the space of probably 2-3 months, yes yes.. this is a very slow on going project haha... but I've also been using some of my spare time to build a PBR Futuristic Grenade which you…
Hello Polycounters, This is a project I've been working on with my spare time during my lunch hours at work. It's a collective of that time over the space of probably 2-3 months, yes yes.. this is a very slow on going project haha... but I've also been using some of my spare time to build a PBR Futuristic Grenade which you…
My system hanged during rendering , nothing helps , I had to push reset button and then there is no more bootable SSD. It's a kind of a thing with SSDs. They never live long in my experience. But before I always got them turning into bricks unseen by Bios. Happens once in every each year usually on different pc. And now…
Been having a consistent issue while trying to save in Substance Painter. While in the process of saving, the program will begin using up to 95% of my PC's available memory (12 gigs total) causing the "(Not Responding)" message to appear in the window. Painter sometimes recovers from this and completes the save then…
Probably an easy fix (hopefully). I recently opened an old model in Maya 2016, when I click the mmb + shift keys I'm unable to orbit. I'm not sure if I accidentally assigned the orbit to a new set of command keys. I tried to repair Maya 2016 and restarting my computer to see if setting it back to the default settings would…