Hello, Now I know that when using the "Move Brush" if you press hold ALT while sculpting, the surface is deformed perpendicularly (i.e. along the normal to the surface). I wanted to know if it was possible to use the Move Brush to deform along the surface. Like moving the surface of a sphere without it producing any bumps…
Okay I don't want to clutter the 'what are you working' thread anymore with this hence decided to make a new thread for it. Early anim tests made with the lowpoly garbage collecor : I'd like to use this thread as a place where to put many little animation tests, ranging from walkcycle to facial anims. I certainly won't be…
Just thought I'd share. After finishing 5 and half months internship at LEGO I'm moving to the Netherlands to study one semester at the Utrecht school of arts. I'll be studying game design in the nearby town Hilversum. I'm already set up with appartment. I look forward to trying the local brews and living dutch. Hopefully…
So I have 2 separate bezier curves flipped across the x axis. When I move the top curve using the locator I also want the bottom curve to move symmetrically with it. I.E pull the top curve up, the bottom curve moves down. Pull the top curve to the right, the bottom curve also goes to the right. EDIT: forgot to mention,…