How do I limit Rect masking to one side of a cube? Ie, make sure the backface isn't masked as well? To be clear, I'm not asking about how to limit sculpting to one side of a mesh (ie Brush>Auto Masking>BackFaceMask). I'm trying to mask the windows on the North side of a house and the South side gets masked as well.
I'm trying to make the player feel like he is wearing a civilian gas mask. Currently we have a static gas mask image on the camera as a placeholder, but I've been tasked to see if making geometry for the camera gets a better result. I already have a high res mask made, but my issue comes from the fact that humans are…
Hello Everyone, I have a small problem with Quixel suite, specifically with
DDO hopefully someone can help. Though I feel it might be a glitch in the
program. I’ll do my best to explain… I have Photoshop CC and Quixel Suite 2.2.1 When I launch Quixel
and I press DDO… I load my object in Mesh, and then my color map in…
This is a pretty specific and technical question... but I can't seem to find the answer online elsewhere... Edge Masking used to work, and just today it stopped working. In the side panel I can toggle it on-off, and Mask Preview Enabled box is ticked. In the viewport there's nothing, and it doesn't seem to work, even when…
Thank You for answer. I want to use custom masks from Designer in Painter. Not default masks, but my masks. There are no such features as Directional warp etc in Painter and many awesome tools in Designer? so I asked if there is possibility to get access to them somehow. For example I have wearing mask for my material in…
hey guys, Is it possible to import my own "stress" masks into the quixel suite? The standard maks are cool but they are heavy repeating on bogger surfaces. For example the dirt "mask" i would like to change the mask to a own bigger one... but how ?
I posted a question about this yesterday on the main site. So far no dice. Is there a way to mask effects and smart masks so they only apply to certain areas? When I drag a smart mask to my layers panel it overrides whatever masks I have in place and applies whatever effect it creates onto everything below the layer. I…
It's so annoying neither Designer no Painter could bake or use cryptomatte exr that could store all the perfect masking in one file. I am regularly asking for the feature for decade already probably.
There seems to be some sort of mask on my mesh which is not displayed. When I try to use the deformation size, only one edge seems to be sized up and the rest is left as it is. I can do everything else with the mesh, only just not use any deformergs. this happens when I try to size it up on the highest subdevision level. I…
You can put two layers in a folder and then put a mask on the folder. This will mask both layers with the same mask. You can even have masks on the layers in the folder as well. Is that what you're asking about?