I've been trying to figure out a workflow for myself creating hair cards in Blender. I tried a bunch of add-ons but I'm too smooth brain to get them to work for me so through a lot of struggle and perseverance I finally managed to make something that I enjoy and helped. oh I didn't expect the images to be so big, I'm not…
A list of learning materials for the 3D package Blender Introduction to Blender - Blender Shortcut Cheatsheet - Blending Away the Pain: a Painless Introduction to Blender ( 15 videos ) - Blender Overview for Maya Users ( 10+ videos ) - Introduction to Blender for ZBrush Users ( 8 videos ) - Blender Fundamentals course (…
Hi everyone! Nfinite is looking for a 3D Simulation Pipeline Engineer to join our team for a paid remote role, and we thought this would be a good place to reach specialists with experience across both 3D tools and simulation workflows, so we hope this is relevant here The work focuses on converting production-ready 3D…
Hey. This pack of tools originates from a toolset I wrote for 3ds max nearly 20 years ago which I converted to blender when I switched on version 2.8. They where used in a few productions so far and shaped around typical needs to streamline processes blender does not very good. There might be still some incompatibilities…
Hello, my name is Richard Goodmon and I'm currently looking for animation work, either full time or part time. I'm confident animating in Maya and Blender, and am able to rig basic characters in Maya if necessary. I live in New Zealand, hoping time zones won't be an issue. Here is a link to my showreel;…
Hey Polycount, Releasing Quadify Ultra today, and wanted to share it here since this community has always been where serious topology conversation happens. https://youtu.be/1_7xRSyeLUc What it is Quadify Ultra is a retopology addon for Blender 5.0 with an ML routing engine. You select a mesh, hit Ctrl+Shift+Q, and it…
Blender is fine, I do professional work with it and have had no real problems . I was a long time max and maya user, but switched to blender 3 years ago. The sculptng is pretty good, though not as good with higher poly counts. But hey max has not had any decent updates in 20 years, but Blender is leading the way with…
..and rendered using Blender's Cycles. Looks great. https://www.youtube.com/watch?v=uf3ALGKgpGU It's a mid-budget Chinese production supported and hosted by Netlfix. Some info on the Rigging here: https://www.riggingdojo.com/2018/09/07/blender-rigging-for-netflix-next-gen/ Reaction from the Blender community (hate their…
UnrealEngine - Blender OK! further known as UEBok! an Blender 2.8 Addon. Idea: Speed up interaction between Blender and UnrealEngine and to Blender and … https://youtu.be/kPihB9LmXsg UEBok! functions: Collection OPS: * Create collection for selected objects * Create ROOT object for collection(ROOT object is pivot point…
I am sure that i used to export curves from zbrush to maya no problem as either ma or obj, but if I do the same from Blender it just crashes mayaAre there any scripts/addons that are available to do the job?, because i really hate doing hair curves with xgenand since I have already protoyped my hairstyles in Bender, i…