This is my first attempt at sculpting a mesh in ZBrush to be used for baking a tiling texture. Tiled 2x in Marmoset. Texture Sheet Diffuse/Spec/Normal Crits Appreciated.
If you get the studio in trouble due to smoking, you could get fired or put on the short list of people who should be laid off if the studio needs to lay off a few people. At the first job I had in the industry, artists were noticed smoking pot in the parking garage by other tenants, which caused serious problems for the…
MindOverEye Studio Looking for LA area Game/Real Time Character Modeler (Contracting Position) MindOverEye Studio is looking for Los Angeles Area, on-site 3D Studio Max game/real-time character modeler for an upcoming Unity project. We are based in El Segundo. If you are interested, please send your resume, reel and rate…
Hi everybody, I would really like to have some critics from you about that; here's a character I modelled, do you think it would be ready for going to rigging without to much troubles ? All the best Elie
it seems like every other week another studio is shutting its doors... is the industry hurting because of the economy? or are there just so many studios now that you have to be cutting edge to keep your doors open...
Hi all, this is my WIP likeness sculpt. May I know who you think he is, to see if the likeness is there.. also your professional critiqs for me to improve. Sculpting alone not receiving feedback surely getting oneself stuck.. Thanks you!!
2ndcity Studios is a Christian Game Studio based in Mt Eden, Auckland. We believe in the power of games to create immersive and effective learning experiences that can bring about positive behaviour, and as such we design and build educational games for children. We have a passion for education and for children to be…
Hey Guys! Over the weekend I decided to brush up on PBR and create some shaders from reference!I tried not to be too generic with it and add a little visual interest at least :P All of these textures are tileable too! Looking back there's things I would've done differently, but I'm sure this is the first of many. Cheers…
Hi, So me and my team are trying to build a company to supply animation and rigging solutions for game studios all around the globe. We've been getting pretty frequent clients and projects. Now we want to expand our work more and find more projects and potential customers abroad. So I was wondering how can we achieve that…