That says nothing nothing... "one of the top sites on google if you type iHalo"... Wow... Thats like saying: "We are one of the top sites on google if you type our web address in, who would think!" Just because the legal guys haven't stepped in, it doesn't mean they wont at a later date. Comparing jailbreaking, something a…
Hi, Can someone pls help me in keybinding the aforementioned features. These two features does not seem to exist in the Customize menu. Also, recording these tools via Macro Recorder isn't work as well. Thank you!
Hello there, In my scene I have modeled a screw/bolt and placed it all over my scene, without using the duplicate special instance. Now I need to make a change to that objects geometry, but it already has been placed too many times to hand fix every single one. Is there any way that I could apply a "duplicate special"…
I'm looking into being able to hotkey grow and shrink selection for UVWs soft selection, but I can't find the command name in the hotkey editor. Maxscript Listener is not picking it up either. Any suggestions to find this command? Thanks
Helloooo, long time running pain... Is there actually any baking software handling alpha transparency ? I need to bake tiny planes with an alpha (a round gradient) onto some other mesh. I have sort of automated the process to render a top camera over a UV mesh One render per uv element, per texture type, then composite all…
Good Day Here :) Howdy! My name is denzophagee , and I’m a trained 3D Artist who specializes in industry-standard texturing, Upgrade existing avatar, Converted avatar and modeling from scratch With years of experience. I’m ready to help bring your avatar to life! I’m experienced with humanoid, mechanical and furry…
http://www.siggraph.org/s2011/ (Aug 7 - 11) Curious as to whom is going to Siggraph this year. Found out it's in Vancouver this year and figure a polycount meet-up is in order then. I figure a get together for beers sometime during the week. I'll probably be heading there myself on the 9th of August. I'll probably just be…
So I'm considering learning how to use the NURBS system (I think thats what modeling with curves is called) to create clothing for my character. Wondering if anyone here has experience with doing so, if it is more efficient, has more options, etc, and if it would be worth investing the time to learning it for that purpose…
So i tought i would use my winter break to follow a tutorial and up my 3D skills (hopefully) but i ran into a problem. The tutorial wants me to download these scripts; https://www.highend3d.com/maya/script/vertex-align-tools-corner-align-for-maya/download https://www.highend3d.com/maya/script/wp-rename-for-maya…
Hi! You could model the missing geometry, create an additional UV set and unwrap, then transfer/bake textures from original to new UV set. Once baked, you would have to improvise/fill the texture for the missing parts of the body using the existing ones as reference. Could of course create a highpoly (I assume none exists)…