Hello Polycount in need of a hand once again. I have been asked to do a character art test. They have given me a this concept and told me to just do the high-poly and texture in 2-3days. So the concept throws up some areas that I am unsure the best way to approach. So I looking for your advice on the following parts. 1.Fur…
So I changed my style sheet that is more concise and revolves more into doing the underwater tunnel. There's a breakdown of how I will set the scene up. Last but not least, working on water and caustic materials/decals 1- Since the scene is based on the view of a player, I decided to make an underwater tunnel that leads to…
This is based on Alex Moody's briefcase tutorial from 3dmotive. I've done a little subD on and off for a few years and messed with the basic materials in Max, but this is the first time I've really done anything else. All done in Max and Photoshop. Screenshots are from the Max viewport. The entire process took forever, but…
Hi Guys, So I found this sweet tutorial on baking, somewhere on the Polycount Wiki. I have been practising and trying to understand everything there is to baking due to how popular it is for game artists. I am running in to some problems. I am following this tutorial to a T but whenever I bake in xNormal I get nothing…
So Rendering is a huge hurdle im trying to overcome. TLDR: How can I get hyper realistic renders with SSS using Maya, Blender, or C4d? long story: So I have seen great sculptures look lame and a sphere look AMAZING with the power of rendering. it makes such a huge difference to the final image. I really want to give my…
A fiend and myself are making an indie game project and we've elected to use the Unity Game Engine. It's going to take about three or so months to get the technology we've built so far up and running on the new engine. In that time I need to become something less than proficient, but more than a bumbling cretin, at the…
"Drawing For Product Designers" by Kevin Henry http://www.laurenceking.com/en/drawing-for-product-designers/ I've read the Scott Robertson books on drawing and rendering and they're really good but the info can be overwhelming. I think this book by Kevin Henry does a better job providing context, the "whys". It has step by…
Hi, I've been trying to create some water foam in Substance Designer but it's proving quite tricky to get the results I want and I was wondering if anyone had any advice. I've found a few tutorials but they're not exactly what I'm looking for and some are incomplete sadly. I have 8 different alpha textures that we're…
Hi Polycounters! The Video Tutorial from Professor Poly makes me slowly start learning Max. I think that i can use Maya "Good" and now i want to expand my skills to Max. I didn´t watched the tutorial yet, so i have a few questions about some tools in Max. 1. Where is the Create Polygon Tool in Max? 2. Can i set the…
(Before I get the comments "google" or "look on the wiki": I've done both. I'm right now having 15 tabs open with all types of tutorials and none seem to help). HAY. IT'S ME. LILY. I'm back again with another question because after googling and half crying for four hours in total, I gave up. I'm trying to make low-poly…