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Rendering! the white whale to my Ahab

skatcher
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skatcher null
So Rendering is a huge hurdle im trying to overcome. 

TLDR: How can I get hyper realistic renders with SSS using Maya, Blender, or C4d?

long story: So I have seen great sculptures look lame and a sphere look AMAZING with the power of rendering. it makes such a huge difference to the final image. I really want to give my work a nice vinyl kind of look, wanna get that sweet SSS something like this:

http://yasislas.tumblr.com/post/167725766950

Can anyone help me with this? I'v been messing around with different tutorials for years with no luck. here are some problems I have with each program

Maya: crashes! I tried rendering in Arnold with a 10 poly sphere and it crashes. I hate maya

C4D: I can get my nicest renders with this program, but It cant handle my more detailed sculpts and when I turn on SSS (iv followed several tutorials) It doesnt work at all. (its a student version but that shouldnt matter right?)

Blender: never used it but its free and im willing to try and apparently this was made in blender and thats the exact look i want

I am even willing to just buy a good set up, im so done right now 


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