Hello, I am having a problem when baking my Ambient Occlusion textures in Max. I've solved this until now by manually correcting the image in Photoshop after baking it in Max (I'm talking about the black edges around each face from UVW space), but now i have to bake a single AO map for a model with 10000 polys and I don't…
http://pixologic.com/zclassroom/lesson/fibers-with-micromesh Hello everyone, When following the tutorial listed above (4R2 b version) it still uses the old 'flare' slider option instead of the newer 'width profile'. I'm trying to create some fur by creating planes with fibermesh and then adding a texture to them, but…
I'm trying to create a custom model for Team Fortress 2, in this case a very simple cylinder to replace the pyro's axe, just so I can learn the process. I've already made a hat for the workshop, so I have the basic process down. I've looked up endless amounts of tutorials, but none seem to successfully answer my question -…
Hello all, Those of you who are familiar with the "Fanny Vergne" method of tiling knows that she utilizes screencaps of various zbrush matcaps as seen below (this is a free tutorial found on her gumroad) This is the same method she uses to create tiling textures. Now my question involves scaling to size my zbrush images…
heya everyone. I have a commission for creating a few stars for a Unity videogame. Obviously the texturing was something I managed no problem (I'm a generalist but I usually do texturing) Real problems started when my commissioner told me to create a 2D animation for the Corona. https://en.wikipedia.org/wiki/Corona This…
This may be a stupid question and i don't really know how to word it properly so the title might sound dumb, but i'm following an online tutorial for modeling and it's my first time modeling anything organic really, and it's a human so needless to say i've been trying my hardest to see everything i had to do, so when i was…
Hello, I know that this is mostly a forum about Game related topics, but maybe you can help me anyway :) I am trying to dive more into the fluid side of cgi and at the same time trying to learn Renderman. The plan is to create an animation of an ocean covered with mist and rainfall. Now I found out that Renderman (RIS or…
Hello, I am new to Houdini. I created 2 different effects One is "Growth Propagation In Houdini" Link to this tutorial is here: https://vimeo.com/149939158 I also created another animation with another tutorial "Abstract Break" https://vimeo.com/156396707 What i wanted to to do in Houdini FX is that after the first effect…
Hello guys my first post here, though I've been modeling for quite a while. Anyway I decided to get a nice looking portfolio up. I will not bore you with details so here is what I need. I am looking for a tutorial to explain how I can render a high poly model of handgun lets say. With a basic material but nice lighting set…
My first attempt at modelling after taking a large and un-eventful gap in following my dream career path... however i am very, oh so very rusty! Here is where i am now: Now i have done all this freehand no reference images. Which isn't the best plan, i just wanted to see what i could do after such a long time of not doing…