Im looking for a script where i can sellect all objects in my scene by material and then join them into a single object. any one scripting these tasks?
nope thats max, it sorts the objects (not polygons, polygons inside an object is another thing) in order of their first creation, sounds crazy and yes it is o_O
I wonder if somebody could help me, please. I’ve recently bought Cinema 4D (after years of using Maya) but I now need to get all of my models into C4D and am having some problems. I tried exporting them as .fbx but when I add a texture the models end up with completely messed up geometry, there’s triangles jutting all over…
Is there a certain format to export splines from? Can anyone explain how to go about doing this? Im trying to export sline objects from 1 version of Max to another, and im guessing obj formats are only for polygon objects?