Is there a certain format to export splines from? Can anyone explain how to go about doing this? Im trying to export sline objects from 1 version of Max to another, and im guessing obj formats are only for polygon objects?
the only reliable compatible data transfer in max throughout starting from as early as R 2.5 up to 2012 (R 14.0) is MaxScript. About everything you construct in max is stored and retrieved as arrays and variables that can be read, modified stored and recreated with maxscript.
Should you be interested in this route I would recommend as a first step look at scriptspot.com and Google for existing spline related scripts. And maybe there is already a spline exporter out there? I think I wrote at least one in the past but one that didn't support bezier knots. But its not all that hard
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Should you be interested in this route I would recommend as a first step look at scriptspot.com and Google for existing spline related scripts. And maybe there is already a spline exporter out there? I think I wrote at least one in the past but one that didn't support bezier knots. But its not all that hard
Scriptspot search:
http://www.scriptspot.com/3ds-max/scripts/tags/spline?page=3
script that exports to XML (though doesn't import, but might give you insight on how to read spline objects to begin with)
http://algorithmist.wordpress.com/2007/09/18/spline-to-xml-maxscript/