Hey everyone! I'm trying to make a procedural medieval wall material using substance designer for a uni assignment. Here's where I've gotten so far and I'd appreciate any feedback you'd throw in my way. The images consist of the node structure in substance designer, a close up screenshot in designer and preview of the…
| The Lost Temple 3D Environment 💬 Bring ancient legends to life with this high-quality, modular temple environment! 🎉 Thank you for your interest in our products! 🙂 We hope our assets will be helpful for your project. | Feature - 153 Unique High Quality Meshes- High Quality 2K+ Texture Set - AAA-quality modular…
[FONT="]Position Overview:[/FONT] [FONT="]We are looking for an experienced and exceptionally skilled team-player with a proven track record. [/FONT] [FONT="]The right candidate should be able to demonstrate excellent creative, technical and visual skill. [/FONT] [FONT="]The candidate will be a skilled…
OK, finally pulled the trigger and called this one done! Full project is on my ArtStation Thank you to everyone who offered advice and feedback throughout :)
Watermint Studios is looking for a UI and UX designer / artist to redesign and create the asset for the menus in our game Battleschool. We've been working with someone for the past few months already so some of the work is already done and you would be expected to match the style of menus they have created. The offer for…
[FONT="]Position Overview:[/FONT][FONT="][/FONT] [FONT="]We are looking for an exceptionally skilled and motivated team-player with a proven track record in VFX [/FONT][FONT="]within the entertainment industry.[/FONT] [FONT="]The right candidate should be able to demonstrate excellent creative &…
Hi guys. I just started studying Video Game Art production and picked a project that I am trying to create a diorama for. I've done some blockouts for my art-bible and it is essentially a church, which is part of a monastery that was built inside a mountain, so the church is protruding out from the cliff side. I though I…
Hey guys, I am looking for 1-2 programmers to join me in creating a game known as EION. I am mainly a 3D animator with some basic skills with modeling, though I have made some basic things in unreal so that it can be shown off. The game itself is going to be a sandbox/open world game in which the player can explore…
Hello everyone! I'm happy to share my new work with you – a Mech Concept art piece, my personal work.In this concept, I wanted to capture the spirit of a heavy, industrial, combat robot with clean, heavy lines. But I decided to add a bright accent just for fun :p The robot stands approximately 5 meters tall.It is armed…
Hey all, My name is Peter Ryan aka TorQue[MoD]. I've been a game designer for 13 years working in both the mod and professional gaming scenes. I've recently ended a contract with a local game dev company and a programmer friend and I have started a new project built with UDK. We're currently looking for a concept artist to…