Hello I have a 3D scan (mesh) around 10 milion polygons, its an older project started months ago to which i came back now. I brought the mesh to zbrush, retopo it to lower poly and worked on this lower poly in 3ds max (the mesh had holes, bad geometry at times etc.). I want to bring it back to zbrush and re project detail…
So, I have been texture crazy as of late at the ol' studio...office...what have you. I have not painted a concept, or modeled a character in quite some time. Here is my fable attempt to paint a monstrosity of a creature...that prays on children and dreams of sugar plum gumdrops in his spare time...i guess lolz. So here it…
@Eric Chadwick Thanks! :) I ended up using metahuman skin material, which I then edited for my needs. I know it's not the best idea, because Metahuman stuff has so much “bloat”, but for this personal project that I aimed to keep short it was good enough. I edited the material by disabling a lot of stuff and inserted my own…
Film References for the LCVP Higgins Boat. Blueprints references for the Higgins Boat. Texture references for the Higgins Boat. Completed Textures SO THE PROBLEM For some reason I feel like my textures are looking really bland. I'm not fishing for complements because I am working really hard to improve myself with this…
Hi, We are expanding our team and looking for Experienced 3D Character Artist (Stylized) for Gaming Projects. Key Responsibilities: Demonstrate strong artistic skill and technical proficiency in 3D modeling and high-quality hand-painted stylized texturing for a wide range of characters and in-game assets. Must Have…
Hi guys: CD Projekt RED is opening a new studio in Cracow, the city of kings, Poland. We are looking for a talented Concept Artist with strong traditional illustration/painting skills and lots of creativity to join our newly created team in Krak
Hi there and thanks in advance. I'm currently in the demo period of my school year and need help, advice or any criticism you might offer. I'm currently working from a concept by Benjamin Last. I really loved the atmosphere behind the scene and I am presently trying to make a 3d model of it. I've currently made most assets…
Okay Guys Sorry I Tought that my post was unreadable because my english is low. But i will write it again.So im working on Unity game, it is tower defence game. I finished scripts and gameplay, now i want to do art stuff like models and else. I have done some concept art. My idea is to models look like world of warcraft or…
I'm working on character models for a game with some peeps, so now's a great time to try and push myself farther than I've ever been! The important details are that we'll need customizaable characters(a topic I've never messed with, but am eager to figure out!) in a sci-fi setting. First thing to do is make basic character…
Hi there, I am currently trying to add to my UDK scripting portfolio (which can be found here: http://dl.dropbox.com/u/49548363/UDK%20Showreel.wmv) I am a bit of an all rounder and am looking to contribute to scripting events via Kismet (spawning and moving objects/triggered events/animations/cutscenes etc) within Unreal 3…