I'm Available for new contracts Some things to keep in mind: As much as I would love to help every awesome project out, I have to get paid (it's how I keep my cabinets stocked with ramen and peanut butter) I can't work for minimum wage. Do the math (I'd be happy to give you time estimates based off your requirements) I can…
Along with Kismet in UDK I've heard tell of something called "logic blocks" in Blender's game engine which sound pretty easy to use. You might want to check it out, you could just use it for the engine if you want to author your content in another app. As for Unity the programming side can be pretty simple depending on…
I'm using Unity 3.0 Pro. I updated the first post with new images that include some changes you guys suggested. I toned down the lamp light, also toned down the blue glow around the sword and made the sword glow with a slightly warmer color to make it pop more. I also soften the rock texture a bit to make it look less…
[PAID Freelance] I'm looking for a freelance character animator to rig and animate a full 3D character for unity and UE asset stores. I'm looking for a Rig, and 3-10 animations. Responsibilities: exp in facial rigging - eyes - open mouth exp in making rigs compatible with unity/ue4 exp with animation state machine systems.…
https://www.assetstore.unity3d.com/en/#!/search/page=1/sortby=popularity/query=publisher:15168 We're just getting our Unity weapon packs online with Unity now. For the moment we only have the .44 Magnum, but many more are coming. (https://www.assetstore.unity3d.com/en/#!/content/46206) Every weapon comes with 3 LODs, 4K…
Hi, my name is Rômulo Ferreira, I'm 3D Environment / Prop / Vehicles artist. Email: romulo.professional@gmail.com Skills: - High poly and Low poly modeling - Modular and Non-Modular - Retopology - Baking textures - UV mapping - Texture creation with software like Photoshop, Krita, Gimp and mainly Substance Designer and…
Hey everyone, i have come to point where i will have to create lots of props, which will require double sided texture, some even transparent double sided textures. I know you could technically just copy and flip the polygons in 3d modelling software, or you could used script - shader in unity to make that effect. But what…
Details of project posted in: http://www.polycount.com/forum/showthread.php?t=153011 I am searching for person that will explain us the workflow (not do the work, find proper workflow and explain us) for following: - texture modular pieces of cave with tileable texture - create proper maps and material setting in Unity 5…
I love this show. A while back I blocked out the ship and I think I’m going to pick it up again. You gotta make stuff for YOU, ya know? :D This as fun as hell to work on, and I think it will continue to be as long as I’m a fan of the series…which will be Fo-EVA <3 The level is totally playable in Unity 5, and my plans are…
I love this show. A while back I blocked out the ship and I think I’m going to pick it up again. You gotta make stuff for YOU, ya know? :D This as fun as hell to work on, and I think it will continue to be as long as I’m a fan of the series…which will be Fo-EVA <3 The level is totally playable in Unity 5, and my plans are…