Anastasia Nikulina's concept called "Superior" was created for the Artstation challenge. I didn't finish on time so I took a break from the project. I'm now finishing it up and I've made some major progress. I'm nearly done but I will just post all the progress shots I have and try to keep them in order. ROUGH blob.…
Hey everyone. I was recommended to join this great community by an awesome environmental. I'm currently a senior graduating in 10 days with my first degree (BFA in Game Art and design). I'm looking to get into environmental design. I love creating game spaces the portray and mood and have nice atmosphere. I come for…
Hey all, new project for my final semester in school. I wanted to track my progress from day 1 with this so I will post as often as possible for every bit of progress I make. So here's the concept I'm working from. Here's a paint over showing planned modularity. And here is a quick block out I did in UE4 Also here is a…
Hi Guys, For one of my modules at uni ive been tasked with creating a prehistoric creature that will be rigged using cat rigging and then imported into the unreal engine. Ive decided to create the velociraptor and have created a concept based on the idea of it being a mount, this idea could however be scrapped depending on…
Long time no post Polycount. Cool thread EQ. I do a bunch of wood working stuff - mostly furniture for our house and small projects for friends. I'll try to post a few here in the future. Last year I learned how to make snowboards. First one was a bit busted, but my second attempt is solid and I was able to ride it this…
Thanks! I agree that the armor needs a lot of breaking up. Depending on my polycount budget, I want to add some cloth ornamentation to this armor. I've currently added a small knotted belt (which I may have to remake. I'm not entirely happy with how it looks baked down). Here is a small update with my current progress:…
Nice progress so far! Heres Some feedback: First of all i would use a glossier material to present normal maps so we can see the shading better and a different background, you normally want to add some contrast with the background so the weapon pops out a bit more, at the moment they are both(background and weapon) very…
All pictures here i did take using snipping tool. None of the pictures is taken with the phone. Videos yes i used phone because i wanted to add audio and my explanations easy way without having to render every time many hours. Those videos are not something dead serious or i would ever use those to apply to some kind of…
I see what you mean! Thanks a lot for the help. I'm considering just dropped that arched-back thing. I'm trying to incorporate a pose into a neutral stance and it's not working. In the ref she was more or less standing like this with her hips tilted, weight shifted and back arched: and I've been trying to work that into my…
well then, progress.. low poly done and baked and spent the day throwing some textures at him... all terribly "in progress" at the moment. No eyes yet either, I'm going to create some nice ones for him, and then move to his hair, before creating a few props so that I can have a play with some dx11 trickery...anyway: once…