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Staffs Uni - Velociraptor

Hi Guys,

For one of my modules at uni ive been tasked with creating a prehistoric creature that will be rigged using cat rigging and then imported into the unreal engine. Ive decided to create the velociraptor and have created a concept based on the idea of it being a mount, this idea could however be scrapped depending on the progress of my other modules and FYP and just a velociraptor being created. Any critiques and suggestions are very much welcomed and appreciated.

Concept


fs17l.jpg


The base mesh has been constructed and is shown below, though a few of the features on the face have been moved in zbrush to fix the errors with the anatomy.

ilJy6.jpgg9NiQ.jpg8zwfG.jpg

Sculpt

The current progress on the sculpt, a lot of the underlying features have been changed to facilitate the anatomy a bit better, mainly on the face. Atm im just playing around with different effects seeing which i currently prefer.

MeISu.jpgpMqFN.jpg

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