Hey, so i have no idea whats happened to my material editor, it defaults to architectural just like 3dsmax design and i have no idea how it happened. :/ I haven't installed 3dsmax 2012 design by mistake its defiantly just 3dsmax 2012. please help :)
Just wanted to ask if any updates were in the works? The official 3dsmax plugin url on the webpage links to a french purchase page for 3dsmax. https://exoside.com/quadremesher/
Just saw this: http://www.nodejoe.com/index_en.php NodeJoe is a plugin for 3dsmax that allows you a quick, clear and easy way of working with textures and materials. It uses the 3dsmax internal data structures to provide compatibility with all the materials and textures that work with 3dsmax. they have a free version to…
Hey guys i am little bit beginner and with 3dsmax and Zbrush i working like a week. I came from Blender. I got problem with...i really dont know with what. I started to model a low poly hand in 3dsmax and then port it with goz to zbrush. In this state it was fine, i started sculpting, adding textures but when i want port…
Hello everyone, I have a big problem .. I'm doing a test for a company. I need to use 3Dsmax in a real-time renderer. I can take shader from internet (in .fx). I try xoliulshader_1.5 and others like 3pointshader. Generally, I use Unreal Engine for environment scene or Marmoset Toolbag. In 3Dsmax whatever the shader, I have…
More videos here What's new list. Some goodies :) https://www.youtube.com/watch?v=kzcAlF44KIo https://cganimator.com/csarraymaker/ https://cganimator.com/3dsmax-array-sample-pack/