Hello fellow Polycounters, I recently graduated and I'm just coming off a little break. For my first portfolio piece out of school I made a realistic german bayonet and I've realized that I need to expand my horizons beyond photo source texturing. I also want to try a project outside of my usual workflow of high poly, low…
For an undergraduate class on environment art I have chosen a concept art from the upcoming game Dragon Age: Inquisition. I am extremely excited to work on this for two reasons: 1- i love the Dragon Age series, 2- this is my first big dive into all the workings of making an environment for a game. There are a lot of…
Decided to post my current WIP in UE4. I want to make it into a horror game but being that it's my first project, I don't want to get too ambitious. As of right now I'm doing all the art and when the time comes I'll need someone with programming experience. If all else fails, I'm going to make it into a portfolio peice.…
Hi, new member (long time lurker), this is a character I have been working on based on an old fan art sketch I had lying around, the project started off as a means to learn some more Zbrush techniques and tricks after finishing a title in which I had used Zbrush extensively without ever using it to build a character "from…
ROLE OVERVIEWWe are seeking a Concept Artist to design and refine the visual identity of our main playable character, Jack Drummond, for the narrative-driven title Tragedy Bridge™.As this is a pre-seed/self-funded project, we are specifically looking for a Junior or Student artist who wants to take ownership of a "Hero"…
Project Title: Earthside Tactics Hello! I'm looking for a skilled and dependable game developer to take over and complete a turn-based strategy game. This project has already gone through a few development phases, including work by previous teams. Right now, I have: * A working project (built in Unity) * A rough GDD (Game…
Dear Community, Hereby I present you our project, currently called Orion Atlas. Our goal is to make a game similar to how Linux was/is being made: from the community for the community. It is going to be a free to play game with lots of features that I will explain in the following. First of all, what we hold most important…
The Online Engineer will write code that allows players to compete against each other (or play together) via a LAN or the Internet. Requirements: Strong C++ programming skills; Experience developing on the Windows platform using Visual Studio; Be able to communicate effectively in English, verbally and in writing;…
Hi! This is one of my works for my portfolio. I have many things to update in the scene (especially the textures) but to keep things related to the Unreal Engine I have some issues and questions for my character for instance. Despite checking two-sided geometry under the headline Collision in the asset manager for the…
Hello! I'm looking for Environment Artist (Unreal Engine 5.5) as a project partner. Our talent: We’re a small two-person indie team. My main profile is audio—sound design, music, dialogue—while I also manage coding, narrative and production (search wetdreamsexciter). My teammate is blocking out the world. We now need a…