Hello, Polycount. This is my first post on here. Looking forward to posting more artwork on here! :smile: Critiques, feedback and discussion always appreciated! Here is my latest work on The Falcon. Its sitting at a tri-count of 39,786 and textured using a PBR workflow in Substance Painter.…
Well the HALO 2 Polycounter Party for Sunday night was a lot of fun as usual. Sorry to Doc Rob about not getting him to the game soon enough this past game. As it seems everyone is having fun with playing each other in HALO 2 on LIVE and others have expressed interest in this, I'd like to propose HALO 2 Sunday Night Games…
Hello Polycount!!! And all you AMAZINGLY talented artist, both professionals and the very talented hobbyist/ students! I want to be active here and everywhere, I have been in the shadows..freelancing professionally..suppose its time I step into the light. I have been spending most of my time working as hard as I can…
Ok here we go! I've been playing a lot of Olaf lately and thought he'd be a fun champ to make a skin for. He's also fairly basic design wise so shouldn't be too hard to get through. I really dig the God-weapon tier skins (God Fist and God Staff) Riot has been making so I thought it would be fun to make a counter. DEMON…
Everything Slosh said. Find that studio gig you really wanna hit and make some fan art of that studio’s work. Work from concepts that are established from their team that may not have made it to final 3d models. Hit the bar where they are in their production level, then show a little creativity that doesn’t deter from…
Hey guys, I thought it would be fun to share my little vacation project and get some feedback from you. I always love to read about other peoples progress, hope you like it. It has been a while since I even touched a 3D program. I did some small tests here and there but this is a big project for me. I had to relearn most…
I am working on a Low poly racing game, and I am looking for an artist to help me out. I am basically looking for a set ( maybe 5-12 simple city blocks ) in a fun style I am imagining in my head a simple clean fun style, somewhere between PIXAR Cars vibrancy http://www.slashfilm.com/wp/wp-content/images/cars_jpg.jpg but…
The Game: Currently I am working on a Third Person fun shooter, you can see as a game like Fortnite or Overwatch. I am concentrating on making a unique game, which gives the player a lot of different abilities to have fun. The game itself is between sci fi and realism. I am not working with a game design document, because…
Again this myth about blender hiding stuff from an ugly ui and now from a Scandinavian minimalistic ui lol. There was nothing too much wrong about its Uis. This new Ui stuff is more like a rebrand. As for Maya I haven written a line of scripts in my life and you certainly dont have to so technical minded person to use it…
Good evening everybody! :) Quickly want to say thank you to everybody's comments and feedback- it's great to hear how much you guys like my work and is very much appreciated! I'll make sure to keep working hard and do this project justice! It's been flying by quickly but it's also been a ton of fun! I think I can safely…