I've been working on this piece for the past week or so for a University project, will post updates as I make progress! Feedback would be much appreciated.
Mountainwheel Games is a creative, innovative, and dedicated indie studio that creates fantastic games for audiences of all ages. We always value our fan's ideas and criticism. Dedication and quality is the key in our development and we guarantee that our games will not disappoint you. We are recruiting for an action and…
Iron Lore Entertainment recently sponsored Cgchats Comp 28. I was able to get permission to participate with the contestants using an actual asset for our game Titan Quest. Here is how it turned out: During the course of the challenge I was asked about my technique for texturing hair. I made this Hair Demo to show how I…
Hey, all! It's been a while since I started a thread on here. How's everyone feeling today? I wanted to share a project I'm doing on the side with you and get some feedback along the way as I do it. I noticed this wonderful piece of concept art on cghub earlier this week by the talented Toonji Hong…
Hello, After a few years of 3D, I've figured I should not only show my work to my close friends and but start a shameless self-promotion thread on Polycount (and receive feedback as well). I recently fell in love with 3D Coat (great soft!!) and made some stuff for fun/training/portfolio. The first one is a 3D fan art of…
Hello, my name is Kyle and I am a Level Designer/ Environment Artist, I have been spending to past few months with an idea of a game in my head and took it upon myself to start developing the project solo. After getting a blockout of the map for this game done and testing out some basic blureprints to get the game at the…
Hi there, So I thought I'd rather stop hijacking the WAYWON since I am near halfway throught that model now. Basically I'd like to have this one done rather quickly, sticking to a daily pace of updates. I see this mostly as an exercise in both hardsurface sculpting and UT3 implementation. Not much new today, just…