Hey guys! In addition to my other module where I'm recreating my dinosaur, I'm also working on my final year project which involves me ending up with a game-ready current-gen hero character model that has been critiqued at every stage of the process, starting right here with the initial silhouettes. Personally I'm a fan of…
Not really related to gaming, but I'm not having so much luck finding indie movie forums so I thought I'd post here. We do reference HL2 at one point :P Hey everyone! Just wanted to link you all to our summer movie project that a few friends and I made last year, its finally finished and ready for viewing!!!…
This concept work is for one project, but I will give you more work if I'm satisfied with your attitude and quality. This work is for a legit company that I've decided to keep quiet for now. You will enjoy working with us, I promise. We will be using your concept high poly to create our low poly for a Fantasy/Sci-Fi Video…
Hi everyone. I'm currently trying to make a game ready character for a personal project and I'm in search of some feedback and critique on the basemesh so far. I'm aiming for a stylized body but I still want it to be fairly realistic in term of anatomical proportion and stuff. So I'd really love to have some feedback on…
This is kind of a repost, just with a bit better of a render. Anyways, for those of you that have not seen this, basically my teacher at my tech school gave me the challenge of creating a huge robot close to the ones in Titan Fall. He said he wanted to see what a 15 year old can do lol. So I showed him, by finishing this…
Just finished another larger project. Work for Doonamai on their IP "Dark Table." I am available for projects and commissions from February 2020 - May 2020. Contact: taylor(at)taypayart(dot)com skype:taylorpaytonart discord:taypayart#7183
Hey everybody! Thanks again for all of your crits and suggestions with the Alley from Kokomo. I have moved on to this second piece. I've had some..."personal" roadblocks to making as much progress as I'd like to at the moment but I've finally managed this week to buckle down. The point of this project was to model and base…
Hey guys! This thread is all about a two-man team working on a current project called "Trespass" for our final year of university. It will all be in UE4. We haven't really focused on any narrative as we both wanted to give full attention to the modeling and texturing. We aim to showcase a good-looking scene. In order to…
one thing that has been driving me nuts for a while is that I can't zoom to the selected verts while manually editing the projection cage. this is a royal pain in the ass when i have several object spread out that need cage adjusting. anyone know what I can do to work around this? thanks
After I open Maya, and go to File > Open/Save/import/Project/etc., Maya brings up said window but the box is filled with white and Maya freezes up. I've tried deleting the prefs folder and running a repair install but neither had any effect. Do I need to completely uninstall Maya?