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Basemesh for a future project (Looking for feedback)

Hi everyone.
I'm currently trying to make a game ready character for a personal project and I'm in search of some feedback and critique on the basemesh so far.
I'm aiming for a stylized body but I still want it to be fairly realistic in term of anatomical proportion and stuff.

So I'd really love to have some feedback on this.
Am I going in the right direction? Should I change/improve something before starting the "dress up" part?

This is the ZBrush sculpt so far:

Any feedback is good and please dont be afraid of being too rough with it.
I am aiming for high quality afterall. :)
Thank you.

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