Hi everyone.
I'm currently trying to make a game ready character for a personal project and I'm in search of some feedback and critique on the basemesh so far.
I'm aiming for a stylized body but I still want it to be fairly realistic in term of anatomical proportion and stuff.
So I'd really love to have some feedback on this.
Am I going in the right direction? Should I change/improve something before starting the "dress up" part?
This is the ZBrush sculpt so far:

Any feedback is good and please dont be afraid of being too rough with it.
I am aiming for high quality afterall.

Thank you.
Replies
I've been making a few changes based on it and this is the result:
Only thing I haven't touched yet are the hands since I still have to figure out how to make them more feminine.
Does this look better?