Hey everybody! Thanks again for all of your crits and suggestions with the Alley from Kokomo. I have moved on to this second piece. I've had some..."personal" roadblocks to making as much progress as I'd like to at the moment but I've finally managed this week to buckle down.
The point of this project was to model and base texture in Maya, and then take it to UDK for the building of shaders and the scene. So far so good! I have on UDK screenshot for you and then the concept art I'm working from (along with a link to his Deviant Art page). I did take some liberties because I found the concept hard to read so if any of you have suggestions I appreciate them! All I have right now is the diffuse and two point lights. The diffuse isn't quite finished yet either, adding basic dirt.
Alright, more pix!!
eWKn's DA page
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What I've done is get a specular and normal map done for the bottom set, and I have the Base Diffuse for the top set done. I'm going to revisit the bottom left entranceway and spice up the triangle shape. I will also add some edited normal map details and try to use Bump Offset again. I've had issues with it but in my experiments with it I feel I'm getting a better handle on it. I also scaled everything up some because I would like to get a little video going and these buildings are pretty large.
The top floor was modeled and textured as well. The base texture is done and this floor actually repeats for the next floor (and maybe more). I'll probably add little elements to break it up past floor 3 or so, and naturally I'll have vertex painting occur as well. Still haven't gotten to worrying about that yet, I'm trying to decide on a time table for that.
What's next on my agenda for this project is specular and normals for floor two, create the walkway that bridges floor 3 and the other close building, and then make building two. No real particular order there after the texture maps. I also need to create a terrain as well, I'm debating Maya or UDK. Also, I need to double check some Light maps as well.
Suggestions welcome!
BTW: Light maps fixed on some objects but it's not worth a new picture.
I'm still in a very WIP stage, so you can make comments and crits if you want. I'll just put up some images and if there are any questions please let me know!
I'd embed my YouTube video, but it wont work. Anyone know how? If you want to check it, hit up my blog at http://secretsilent.com/drose
Here's a progress shot:
And here's a paint over on my latest building. I have similar problems on my other buildings as well and they piss me off a great deal. Any help you guys can give would be appreciated.
Again, for a full explanation of problems/feelings I'd go to my blog. That's what it's there for after all (and you only need to read the latest post).
Thanks!
-Dan