Hey Adam, can I bug you to see the sheet for that first group? The reason I ask is that I find it difficult to have so many long things on my sheets. For example, you have 5 or 6 'pole' type objects on that first sheet. The reason is I find if I'm trying to get the same texture density on something that is really long and…
Cool idea for a portfolio piece, and you’re smart to worry about shots this early – the island itself can be great, but if the cameras are weak, all that work gets lost. A few concrete things you can try: * Pick one main story angle. For example: “approaching the hostile shore”. Place the camera low on the waterline,…
Hello, I'm wondering how to make a one-way instance of an object. Basically, I would like to create an instance of a master object, with the ability to edit the clone without editing the master, while still being able to edit the master and have that affect the clone. This would be useful in cases where I want to make…
I basically have zero scripting knowledge, but I want to make a simple MEL script that makes CryEngine exporting faster for me. Can anyone help me out with how I can achieve this? This should save a bunch of time since I export from Maya very often. In the following order I want to: 1. Select one or multiple objects…
first of all i sue 3 software. and this is my workflow : 3ds max > zbrush > substance painter so i finished my low poly model, and unwrap the model, so i export it (OBJ) to Zbrush. when i import to zbrush, the model are BIG. so i resize by unify (deformation). after finish my work, i export high poly objects (OBJ). then i…
Those colors are inverted or rotated shading. The object space source map being fed into handplane is facing a different direction than the lowpoly model it is using to calculate. What does your object space bake look like on the model? Place colored lights on opposite sides of the model to ensure the object space normals…
I've responded - because I choose to believe the OP is asking in good faith. I'll add some extra notes as well. Where I work we are expressly forbidden from using generative AI for any shippable content - this decision was made at the topmost level of management (nobody is arguing with that). This is certainly in part due…
Come one, come all to the "The Just for Noobs Learning Challenge" The main point of the Challenge is to have more experienced members of Polycount teach a small group of less experienced members and help them in an objective based gourp of small mini challenges. What will be in the challenge? In the challenge the noobs…
Hey guys, doing some collapsing and cascading rock projects right now and hitting a few snags, wondered if I could get a little help. My major problem seems to be having a object that I hav dissect into cuts and pieces. I am really just looking for the the object to fall and obey gravity and hit the ground But I seem to…