Exporting to:
C:\CRYENGINE_Build_PC_v3_5_8_2310_freesdk\GameSDK\objects\futurepoly\props\container01.cgf
Processing 'container01.cgf' using ResourceCompiler...
CStatCGFCompiler::Process: Failed to load geometry file C:\CRYENGINE_Build_PC_v3_5_8_2310_freesdk\GameSDK\objects\futurepoly\props\$tmp_container01.cgf: Failed to read chunk count from file C:\CRYENGINE_Build_PC_v3_5_8_2310_freesdk\GameSDK\objects\futurepoly\props\$tmp_container01.cgf (0 bytes were read)
Failed to convert file C:\CRYENGINE_Build_PC_v3_5_8_2310_freesdk\GameSDK\objects\futurepoly\props\$tmp_container01.cgf
ResourceCompiler exited with an error.
RC failed to process file:
C:\CRYENGINE_Build_PC_v3_5_8_2310_freesdk\GameSDK\objects\futurepoly\props\$tmp_container01.cgf
Export failed.
Hi,
I'm getting this error while exporting the geometry. Please help. It looks like it has something to do with the resource compiler. Material file was exported without a problem. The model is just the basic box.
Replies
Yes. It doesn't come with 3.5.8 but I found it and put it in max's plugin folder. crytools installer said everything was ok. It added itself to max's interface. I exported the materials with it. I don't know what to do.
Here is what I got with mine ( 3ds max 2013) Working fine until Monday.
Thanks
According to Cry-Adam you also need at least CryEngine vers. 3.6.x for the files exported with 3ds max 2015 to work