Here's todays progress on everything else. Added dirt/smudges to his face hands and legs. Worked more on the dirt and stains on the shirt and pants. I need to do a ton more but progress is progress.
LATEST PROGRESS: ORIGINAL POST: Heya polycount. With school being out for summer and all, I was getting bored and thought; "hey let's make a portfolio piece instead of goofing off." Being delayed by a summer camp and a side job, I've made bits of progress over time. I'll just dump my progress up until now here for you guys…
Hi everyone, I finally decided to create a thread showing my progress on
my Final Year Project for University. I really wanted to create something that
was architecturally beautiful and had historical significance, so I’m I intending
to create a 3D recreation, with additional storytelling elements, of the Victor
Horta (a…
Some progress on the project I began last weekend. Moving onto the ears and hair now. Sucks only getting to work on this here and there in my spare time when i can, but progress is progress.
Happy New Year's everyone! Its been a little while since I was last active - holidays and online
classes have all but eaten up my time. Either way, I have some big news for Cloak! I have decided to upload an interactive teaser for the game,
nothing much, but a little step in the direction I want to go. It's just a simple…
Hello all! I wanted to take you through my current project which is a 3D character of mine in which I will be incorporating a likeness sculpt for practice. I'd love to have some critique and take you through the process so far. Starting point and self critique: Progress work 1 and peer critique: Post critique and 3rd pass:…
NOV 2020 Edit: This project has been complete. It can be found on my Artstation. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- FEB 2020 EDIT: The initial project is now…
This thread is to document my progress on a small scene I'm making. The project as a whole is meant as practice in environment art and material art. I hope to speed up my pipeline and iteration process and not get stuck on details. The idea is to not follow a specific piece of concept art, but to piece together several…
Hi guys I was wondering if people could help me. I'm in my last year of university and for my final year project I am doing a lighting project by recreating chosen lighting styles without the use of post process. I'm using 3DsMax as that is the program I am most comfortable using. I already have some progress renders and…
Hi Everyone! I am starting this topic as a documentation and showcase of my work process in my Pathfinder Core Rulebook scene project. It`s a personal project for demo reel purposes and the ideia is to translate to a real-time scene the Pathfinder Core Rulebook illustration done by Wayne Reynolds:…