Hi Guys, Need some advise on building a skeleton / rigging for a character that has separate apparel items on him. I'm comfortable enough creating skeletons and rigging for characters,However My new character has a lots of apparel attached to him (Rucksack, Holster, pouches etc) and unsure on how to build the rig with them…
I once used a script that transferred the selected edges and maya to photoshop, creating a ready-made normal map with rounded edges. Has anyone seen anything like this? (I tried Quixel Suite/nDo, but they didn't give me what I needed...)
Hi everyone! Today I want to tell you how I created a highly pligonal model in Zbrush on the example of a hull. Для начала я экспортировал свою модель из Fusion 360 в Zbrush. Next, using the DynaMesh function, I subdivided the mesh to create chamfers and other elements that reveal the history of our hull. I used the Polish…
Hi! The name's SimplyBlissful. As a beginner 3D artist, I'm looking to offer my services to those who want their 2D projects, realized to 3D! I'm only offering 3D-Modelling, so no UV unwrapping, texturing or rigging. I'm also not creating models with mouth meshes. What I require from you on this is a turnaround sheet of…
Hello! This is my first post, so sorry if I'm missing any best practices when it comes to posting here. I'm looking for an artist that can create a 3D model of a small building and outdoor garden environment. This is a one-time model, and payment can be discussed if you are interested. This model will be rendered in a…
Hi, I was wondering how they do the crease movement on games like Fifa when a player is moving? It looks like the normal map, is code switching between 2 different nor maps to create this effect? I only tend to see it on the back area of the shirt.Games like Max Payne 3 do this too. Any info would be great,thanks.
Is this kind of look (transparent with elements floating inside) possible to be created entirely in shaders, Arnold or Unreal? Any tips how I can get started? If not, what other approach would you use?https://imgur.com/a/LKB1Hcy
Hello, i am 3d modeller (Maya.mudbox), i have an offer from a friend to create a 3d tour oh art gallery/exhibition for the web, i can do the Maya part and final rendering but how do i turn this into an interactive tour , where people stand in front of the art pieces and get the story about each of them?I assume there is…
Hey all, I just finished uploading my latest tutorial (and probably my best so far) on how to create a dynamic object that you can interact with. This is a very in-depth step by step tutorial on how to set up interaction in your game that allows you to open doors, drawers and the like with blueprint. This should work with…