im looking for some feedback in a site design im working on, the threads and names are taken from PC (hope no one minds) This is not a replacement for polycount its a place of pixelart and chiptunes. i add the other pages as i complete them.
yeah, the castlevania 'cut-scene characters' have dripped into hohum anime, but the actual game art is some of the best pixelart ever made, and the gameplay is amazingly addictive--like a sidescrolling diablo. both of the games rock.
Thanks guys. I've got the idea. Still I have to say it's a hell of a pain. Even more so than Designer usually is . I couldn't recollect where things are just next day. And whatever I try to do in Painter the textures are always blurrier than same thing in Designer where if you code pixel processors and Fx-maps to do all…
Hello, my name is Vlad and I'm an entry level 3D artist. I have 2 years of experience with Blender and I worked a few months with Unreal Engine as well. Take a look at my portfolio and let me know if you we can work together.
Hello Polycount, I've been a passive reader for a long time and now I really need your help. First of all I'll introduce myself, I'm Marc Castellanos programmer, pixel artist and newbie game designer. I have made a game with Unity with 2d npc's and characters and Isometric world, looks cool I've posted a link on my twitter…
Happy about any thoughts, feedback and comments! Looking to slowly start moving into characters, possibly animation further down the line. These are all box modelled (not comfortable with sculpting workflow yet) and handpainted in PS (Substance doesn't give me quite the same level of control for this type of work).
Software: - 3d studio max 9 - zBrush 3.1 - Photoshop CS2 - 3d-Coat - xNormal Skills: - Ability to work from both description and/or concept art. - Highpoly sculpts for projection - Lowpoly modeling for ingame use (including LODs) - Hand-painted & photo-referenced texturing - PixelArt Portfolio Images: http://jonnyree.com…
I am looking to commission some pixelart for a topdown medival video game. The first commission would include: -2 animated characters (front, back, side view, walking cycle, attack animation) - 2-3 basic background tiles -Size would probably be either 32x32 or 64x64 but would need some discussion Naturally more commissions…
Does anyone remember the artist who used to post here and made very high end pixel art textures? I distinctly remember them showing off fighter jet and helicopter models from a xbox 360 game they worked on where despite using either 1024x1024 or 2048x2048 maps all the details were done with pixel art. It was incredibly…
GET THIS GAME! five bucks. Super dope retro pixelart adventure game with great music.... get headphones and curl up with it. iPhone version coming in April. I think this game is going to hit a sweet spot with a lot of polycounters. I have met the creator on a number of occasions and he is a really good dude, I hope the…