@Milly - Widening the hips made a world of difference. I've made the hip bone more prominent, but it's quite a balancing act not to make her look anorexic from certain angles. Also I've definitely blown her breasts up a bit! Although at present it looks a bit too much perhaps? I think once the fur/feathers are placed on…
I'd like to see the hard numbers but they don't exactly make that easy to find, even to shareholders =/ Just out of curiosity where did you happen to catch those? All I keep running into are articles about a bullet proof industry, rock solid, making green hand over fist. It would be refreshing to hear another take. If its…
So ive been working on Synthetik for about 3.5 years and after being finally released on steam a couple months ago and totally neglecting my old thread, I think I post some of the assets ive done here. I do game design and the art. We were 2 people, 3 now! For this game I also started with sound design and programming.…
Starting up a sketchbook to post my progress and bits. Comments and critique are always very welcome - especially on the materials. Won't be posting that regularly - free-time is hard to come by these days - but trying to put in an hour a day, or so. Starting off with images of the current scene, from initial blockmesh to…
Salutations: Greetings my good Sirs and Mesdames! Welcome to my first Polycount thread and post. Thank you for having me. Synopsis: This thread will showcase my ongoing 3D work on one of Games Workshops Tyranid creatures from their Warhammer 40,000 tabletop franchise. More specifically, the Carnifex variant. Goal: The…
About us: Pandagon Studios Inc. is a small dedicated indie dev team consisting of 7 employees. Due to their passion for video games and game development, these employees are working on the studio’s first title code-named A Star Falls. From the beginning our mission was to make the most of design and functionality, to give…
Been a hot little minute since I posted on here, but I'm back in the swing of 3D things for my final year of game art studies :smile: One of my resolutions for the year is to actually start maintaining personal projects alongside university work, which I arguably should have started doing sooner, though my confidence at…
Hey so I create a project in DDO. The project is started with a variety of 4k textures. Some of them are tiffs, a couple are targas. I set the texel density of the project to 4k. And then it's all working, but when I try to use cross app mode or to export the images after I do the export menu it opens up a save prompt to…
Not sure if this is in the right subforum. If this belongs in General instead, mea culpa. OK, so... I have a fresh BofS in Industrial Design degree, and I'm trying to figure out what I actually want to do with my life. I chose Industrial Design over Game Art because I love the idea of actually manufacturing things and…