I'm a native Max user and I use the make planar tool every now and then. At work though, we use Maya 2009 and I can't seem to find a tool that's close to make planar and I can't scale by face normals. Anyone know how to make a select group of faces flat planar based on their average? Max has this tool, I'm just hoping Maya…
I'm a long-time Max user who dabbles in Maya now and again and I've always disliked the default green edges/purple verts. I've changed the verts/edges faces in windows>prefs/colours in the active tab, and assumed that the inactive tab would allow me to change the purple/green but, no luck.Also, I thought the wireframe…
I am currently trying to customize my Maya layout to make my workflow better. In my work I do a lot of high-poly baking so I use Mayas Transfer Maps tool quite a lot. What I wanted to do was get this tool into a panel so I didn't have to have it as a torn off window. Dose anyone know if this is possible? I have been able…
I'm looking for a plugin or program that will achieve the same effect of the polycrunch tool for 3dsmax. I would like to import my high poly mudbox models into maya in order to construct the low poly mesh for normal mapped characters, etc. Also, if anyone can point me in the direction or describe an effective workflow for…
Hiya I sculpted a few bricks in mudbox and want to stack them up to form walls in maya at which point I will model a low poly plane around them and bake it. Each brick would be between 15k and 60k polys so having around 20-30 bricks in a scene really slows maya down. So I was wondering if there are any ways for me to…
Hello again dear community :) , I have returned to once again bid thee answers to my lofty quests... :\ This question is related to a function I would like to know how to achieve in Maya (if it exists?) which I can achieve easily in 3ds max. Plug-ins are welcome! The questions is as follows: Is there a way to toggle 'show…
Hey guys, I am new to Maya and am following one of the Gnomon video tutorials. When I open my U.V. editor for the first time, I get this rubish, which, what looks to me like a pre-layed out U.V. that Maya has put in. When I select certain lines in the editor it will select faces on my model. Here is what it looks like : If…
Hey all, I'm trying to copy and paste some keyframes on a rig in maya's dope sheet. For whatever reason it doesn't appear to be copying the keys from all my control curves, any thoughts? Process: I use Select> All By Type >NURBS Curves to grab my control handles, then in the dope sheet I use the select keyframe tool to…
Hi, I have an assignment using nCloth and nHair on maya simulating a dress using nCloth as light cotton and a necklace using nHair. I searched some tutorials and they all have a mesh colliders with the simulations. I am familiar with a game engine generally (Unity), so i was looking for an approach on Maya. If someone…
I have a friend who is making models for dota 2, and is worried that he might get sued by autodesk for using a student version of maya so he switched to blender, does Autodesk actually enforce this? what would they do if they find out you used a student version of maya to make some models that you then got profit from?