Hello again ! i was wondering if anyone has an .fx of a toon shader or any pertinent information on how to create an aproximate effect , right now i was gonna tackle it by using an inverted model with a bit of push with black material and inverted normals , and self ilum set to 100. But thats the most i can do in realtime.…
Say hello to the Bear-coon (Also know as Bear Buddy). I'll start logging some progress here in this forum :-). I like to do a paint over before I get really into painting UVs in case I hate the colors I choose. Please tell me if I have anything wrong in the wireframe, I've never made a bear before!
hi guys, just a quick one i have an outdoor scene i'm doing in udk and have used the default night sky. now all is well when i put a dominant directional light in, the moon shows and there are no problems however when i build lighting the moon disappears?!! if i then go back into the viewport and adjust the dominant light…
Hi guys, would love some feedback on my latest toon fish character. its a cute Puffer Fish created in zBrush for Unity 3D. By the way this is my 1st post :poly124: [ame=" https://www.youtube.com/watch?v=IxCbFX_mf3E"]YouTube Animation[/ame]
Hey guys, I finally just picked up a 360 and was playing tales of vesperia. I think I'd like to investigate toonshading and environments next as my next 3d learning experience. Also I'm looking at a more stylized toonish shading like in valkyria chronicles for ps3. A few questions though.... Aside from illustrate and ink n…
High Moon Studios will be at The Game Developers Conference 2007 in San Francisco! High Moon employs more than 140 developers at a state-of-the-art facility based in San Diego County, California. The award-winning studio is currently developing titles for next-generation video game consoles. At High Moon, artists,…
Not video game related, but TOTALLY worth sharing, IMO :) http://www.kickstarter.com/projects/624061548/the-goon-movie-lets-kickstart-this-sucker I want this to happen so bad. -R