Wanted to learn basics of using the Patina-style finish and also how to upload .gifs to my Workshop pages. Fun skin I whipped out in less than an hour. It shows, eh? :D http://steamcommunity.com/sharedfiles/filedetails/?id=381688708
Hey guys I recently tried re-opening an older project that I want to take some renders of for my portfolio however it wont open and gives me the crash report below. I am worried that the file might be permanently broken. Is there any way to resolve the problem? MachineId: EpicAccountId: Unknown exception - code 00000001…
The Summer 2018 registration period for CGMA is coming to an end in just 2 weeks. With the new CGMA site redesign, it’s easier than ever to find a course to help you develop your skills in the areas you need. Also, for the very first time, students are now able to take advantage of 1 YEAR EXTENDED ACCESS to content. Bear…
Thanks very much for your responses people, I am marking this thread as closed as I have found enough people to work with. --- Note: I originally made this post on Reddit, and am cross-posting this here as I haven't yet found what I need. I'm working on a 2d infinite scroller mobile game and I'm looking for someone…
The first part of an effort to get better at working with baked lighting and especially getting a deeper understanding of lightmass and the whole UE4 lighting framework. Photo by Evgeny Larin https://vk.com/eehhh?w=wall-122059144_5908 https://www.instagram.com/catinbag/ Full project https://www.artstation.com/artwork/rA52x6
Heya! It's been awhile since I've done some serious hard surface stuff, and I realized I'm super out of practice. So I thought I might share what I'm working on and get some thoughts. I'm curious to hear what workflows/tips might be recommend. I'm unsure of what an effective workflow for something like this might be, so…
hi,I just want to share some basic composition tips. I'm trying to explain how we can deliver better readability by adjusting proportions, leading line and detail distribution. more tips on my facebook https://www.facebook.com/groups/116341985204628/ Apply a bright value on the background to create a sense of depth between…
Hey everyone! Just trying out something I've never tried to hand-paint before...grass haha! I maaaay have gone a bit overboard with it. However, any suggestions would be most welcome! I will be starting to post a LOT of handpainted textures-as this semester I'm working on a ton! Thanks! anya
Our idea is to produce an Unreal Engine throne room environment inspired by the Medieval time period, taking inspiration from buildings and objects from that era of time. This floor plan shows the layout and specifics of the potential Throne Room, locating points of interest and assets within the room. This sketch shows…