Hi guys. This is my latest work, based on this design by Dacosta Bayley(http://conceptartworld.com/wp-content/uploads/2014/03/marchofrobots_14-023-Sentinel.jpg). Modelled in Modo and textured in Substance. Did some renders in Octane as well for a change. A brief breakdown of my meshes: I also imported the model into UE4…
Hey guys, I recently put together a PDF on Composition in Level Design and how it can help you. Was done for a lecture to be given in class, hopefully it can help some people here out too! It can be very text heavy at points but I've tried to keep most of it very brief and basic as there is a lot to cover. You can download…
Hey, I'm looking for level design / set decorator tutorials for a friend who is just starting with Unreal Engine. I know I have seen plenty of high quality ones, but because I haven't been actively consuming them for plenty of years now, I don't really save them anymore. I tried to do a quick search and I know there are…
This is a little tutorial which aims to show you how to use the Deco Brush in Zbrush to sculpt hair on a high-poly mesh The first step is to look at some references. Obviously this is one of the most important steps. Like most things, its easier to do something if you can break it up into smaller pieces. Get a better…
I'm still here. For the past five days, I've been learning Material Maker and Nodes from scratch, and I've had to experiment a lot since there weren't many tutorials available. Please take a look at my texture for the walkway. If you have any comments or suggestions for improvement, feel free to let me know. In the…
I've been looking around for tutorials on normal mapping mechanical objects that don't have that ultra futuristic rounded, sleek, organic feel as in Unreal Tournament or Gears of War (more industrial, man-made feel like engine blocks, bulldozers and the like). What's some of your methodologies to modeling mechanical…
I've only recently started to use 3DS Max to unwrap my models (I do most of my actual modeling in Swift 3D) so I can properly texture my models. Because I have no decent image software (and no mouse either, just a controller) I was hoping someone might know of some tutorials on how to render some decent texture effects…
Hey! I've recorded another Houdini tutorial. This time I show how to create a paintsplash effect in Unreal using Vertex Animation Textures. I also briefly cover how to use the simplebaker to bake out textures to use as a decal. There's a lot of content in there and if you are only interested in specific parts of the…
Hello, well i modeled a Scythe which i want to use in Left 4 Dead 2. Then i textured in Substance Painter, note that i have four Texturesets so i can better apply my materials. Now im stuck at the point where i dont know if i need to merge all four texturesets to one big, if i want to use it in the source engine, or if i…