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Tutorial: VAT Paintsplash and decal texture baking using Houdini

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Demno polycounter lvl 6
Hey! I've recorded another Houdini tutorial. This time I show how to create a paintsplash effect in Unreal using Vertex Animation Textures. I also briefly cover how to use the simplebaker to bake out textures to use as a decal.  

There's a lot of content in there and if you are only interested in specific parts of the workflow, here are some convenient timecodes for you.

00:00 Creating a flipsplash
14:18 Rendering the Vertex Animation Texture
17:10 Building the VAT material
23:45 Making the material work with particles
26:25 Finishing the particle system
31:30 Setting up the projectile blueprint
33:20 Creating the decal textures
36:30 Baking the textures
39:14 Building the decal material
42:00 Finishing the projectile


I hope you like it!

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