-My interest is less in re-creating images of the existing mechanical equipment, and more in learning what various pieces of machinery do and why they are put together in a particular way.I think this would improve my ability to create my own designs. If your modeling, sorry re-creating something like a tank or an engine,…
Hello XK9 Infinity, I'm not an expert, but I've made some character models before. It looks like you're making a next-gen character? A good concept always helps in the beginning. When you're concepting, your drawings don't have to be pretty. They just have to convey to the modeler (yourself in this case which makes things…
Hello Polycount, you guys have a great community here, I'm a longtime lurker and a first time poster. I figured I'd dump a couple pieces that I recently finished. The first piece is a mech modeled from a concept done by an awesome concept artist, I've dubbed it the Shock Box. This second piece is based off a concept that I…
In the end, I received the best grade and work since three years as a professional carpenter. I'm really happy with how the table turned out, and I even received a few promotions from the devs of Dishonored 2, which was a great honor. So enjoy the following pictures
Hello, I am currently working on a uni project in which i want to create a landscape. I thought it would be great to learn how to make an auto-landscape material but I've come across with some issues. Some parameters I created in a function layer don't appear in my Landscape material Instance. I also created a distance…
Hello everyone, I am in the process of creating a stylized environment piece, inspired by some Lord of The Rings ruins. I want to create a ruin that is abandonned in the middle of a dense forest. At the same time, I want to improve my vegetation skills. The centerpiece was sculpted in Zbrush. First pass on centerpiece:…
Just tested the mirroring script again, works great now. Thanks for the bug fix I'll donate tonight, that's a real help. I have a feature request, in the window that pops up with the X/Y offset half button, could we get a small button to the right that zeros out the value for X or Y independently. Often I will want to…
Hi @Fabi_G Thank you for your patience. I really appreciate your support. I can share the specific model if needed, although I’m not sure it’s necessary. I did some reading and experimented a bit with baking at 2x resolution and then downscaling and normalizing the normals. The results are definitely much better now. See…
These live boolean tools are great, certainly. But, I'd say they're more suited to 3D print work and concepting. Creating production hard-surface assets in 3dsMax(for instance) is still going to be more efficient. No manual retopo step - which is a huge timesaver - and depending on what method you use you can derive…
Hi! I'm creating a face rig in Maya for my showreel using a mixture of ARKit's blendshapes and joint based systems! Here's what I have so far. Demo Video: https://youtu.be/A1MzcbM9J4k I am using an asset from Blender's public domain Human Base Meshes v1.4.0 pack as the mesh for my rig. The head model was created by Dan…