Hello Polycount, you guys have a great community here, I'm a longtime lurker and a first time poster. I figured I'd dump a couple pieces that I recently finished. The first piece is a mech modeled from a concept done by an awesome concept artist, I've dubbed it the Shock Box.
This second piece is based off a concept that I drew many moons ago. As I started modeling the concept it became apparent that a little bit of the visual bite was lost in the transition from 2D to 3D so I added some bolts and clamps.
You guys are right about the metal pieces. I could lower one piece in the spec map to distance the various metals material wise, should be an easy fix. Also figured I'd post two turn arounds I rendered out of each piece.
Replies
[ame="http://www.youtube.com/watch?v=wYzCqxk9fTc"]ShockBox4 - YouTube[/ame]
[ame="http://www.youtube.com/watch?v=7GJggkWrcFo"]Lions Bane Shield - YouTube[/ame]