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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Oct 17. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Work In Progress - Maya Face Rig!

Hi! I'm creating a face rig in Maya for my showreel using a mixture of ARKit's blendshapes and joint based systems! Here's what I have so far.

Demo Video:
https://youtu.be/A1MzcbM9J4k

I am using an asset from Blender's public domain Human Base Meshes v1.4.0 pack as the mesh for my rig. The head model was created by Dan Ulrich.

Roughly half the blendshapes I want to create are implemented currently. Any and all feedback is welcome as things are very much still work in progress. Specifically I am wondering if anyone has had any success with mixing ARKit blendshapes with joint based systems (and in the context of games, as I specialise in games rigging). Thank you!

Screenshots:


Some facial expression tests! Very WIP as these are only using 1/2 of the total number of blendshapes I will eventually create per ARKit's guidelines.

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