I soo wasn't looking forward to this movie. But it ended up quite good and action packed. And since the writers of this movie are the same guys writing the Transformers movie I couldn't help but to check it out I loved the face off scene aswell. It was done SOOO much better than the second movie. The end scene was great…
Hello. Snowflake alpha texture was applied to three planes. Only one of them cast the shadow correctly. Others have shadows according to the plane modeling. I asked adobe for a shadow solution, and they told me to get rid of the plane. On their advice all my low poly characters will soon be bald. I hope my future user love…
So I have a Subaru Forester and for the last 3 weeks the rear passenger side brake had been making a really nasty grinding noise everyime I would go to brake. Now from previous experience I had a good idea what that might be and that the brakes were going to need to be done, and the rotor was probably going to have to be…
Yes it's part two, part one I'll post on here too (soon), it seems I'm bringing them both up roughly at the same time. Part two, is a Hangar/Diner type scene, It'll have both interior and exterior showing. The Hangar (as i simply call it) has a mountain on one side, and other than the runway it has a giant wall surrounding…
Welcome to the new Games and Visual Effects Research Laboratory (G+VERL) based at the University of Hertfordshire Would you like a free MSc. / MA in 3D Animation / Games Art / Games Design / Visual Effects Based at (G+VERL) and The Centre for Creative Economy Research The Offer Incubation / office (with security key pass…
Hey folks, i am currently working on my portfolio for my university application. I want to study visual communications (that is tradtional graphics and design) and for this reason i have to fill up my portfolio with more or less non gameart. I am going to add more and more pieces constantly and need you advice, crits and…
Woah! thanks a lot, the Height Lerp function seems to be exactly what I'm looking for. I will start experimenting with the materials and Unreal soon, I think it is very promising
@AD_3D thank you, appreciate your critique! Took a jab at the sci-fi crate too, being particularly interested in how to create the fabric part. model Initially I thought about adding folds by putting a floating strip along the edges with fold texture. Sort of a generic solution, that would make it easy to quickly create…
Been creating some edge pieces to make the corners less straight and integrated the third brick material properly. Currently working on some window meshes to place. Can start the floor textures soon :)