Okay my first post, don't mess this one up... Hey! So I had this idea of making my own interieur scene with a kind of sci-fi cathedral. The whole thing will (hopefully) be handpainted and brought into UDK. To lose a few words about me. As I'm noticed and also indicated through my post-count, I'm new here. I'm also 'fairly'…
Hello Polycount! This is a gun model I started a few months ago and then left because I had no time for personal projects. My goal for this piece is to improve my hard surface and texturing skills. After a few months i have started working on it again. After continuing this project after a long break I noticed some…
When the sun has set on a small village close to the borders of Ionia, a reluctant vanguard attack. A group of poorly trained child soldier with no chance of winning, yet, one musters up the courage to fight: Shieda Kayn. Word Count: 971
This is a project I'm working on with two fellow classmates, the project started as a level design for Unreal Tournament 3. All the modelling has been done and we're now in the process of texturing and finalising the environment. Because of time limits only one side of the environment will be completely finished for now,…
Hey guys here is my Samuel L. Jackson! His ears are not close to done yet though and his eyes are sort-a funny looking if any one can give me some tips I used a really low poly basemesh (Like an N64 head). It took me a long time to make because I am thirteen and home work.
Hey Guys, currently working on a Type 14 pistol. Will paint in the missing details into the normal map the oldschool way. Please rip this thing apart with critic lol
I decided to start up another character for my portfolio. Being a big fan of the Guild Wars series, I've always been interested in their unreleased expansion "Utopia". Loving the artwork of what could have been a amazing profession to play, I decided to make a my own game model of the Chronomancer. Here are some of the…
Hi guys. I leaved art practice aside for a reasonable time... So, now is time to throw dust off. If you can help me to realize my mistakes, or give me some tips in how to make things better, I'll be really thankful.
Current I've decided to take a break from my current environment work and work on some guns. First up HK 416 D with accessories :) (eventually) First WiP Shown I've already corrected and finished up the Gas Block since this wip collection was shot. The "off" looking indents on the barrel are actually cuts that are there so…
Hey there fellas, Ive been working on this guy for a while and now im down to the texture painting. i got to the cloth and i think i went kinda nuts on it with the folds, let me know what you all think. If you all have any tips on anything, especially the cloth part ill love you forever! Concept taken from EA Mythic's…