Hello everyone! This is my first topic on the forum! I want to share you my latest project. Concept by Kory Hubbell I'll try to do low/mid poly model and render it in Marmoset. Would love to hear your feedback! Thanks! I also attach the original concept: And my first blocking in Zbrush:
Hello people of Polycount! Have been lurking here for far too long. Time to participate! This is a personal project in homage to the classic Powell-Perelta skateboard graphic. Will scale and detail him up once I complete a pass on the horns and spikes.Planning on posing this guy riding a board doing something cool.Any…
Hey guys, I've begun sculpting and working on facial structure and I am looking for advice in how to improve. I have begun a sculpt of the actor JK Simmons and looking for advice and critique in how to improve. It's still pretty low poly at the moment, but I'm planning to add more details as I go. Anything is appreciated!…
What's up polycount? First time poster here (please be kind lol). Here's a piece I've been working on in my free time and I would like to know what you guys think. It's based off the concept image by Nagy Norbert. If you want a closer look, here it is https://www.artstation.com/artwork/xoNnX
Hey there, So I'm trying to finish this house diorama thing and I need some help with presentation/lighting Here are some renders I want to achieve dark, night look without hiding details such as So yeah I'm kinda stuck on trying to makes this look the best it can for portfolio. Thanks for taking the time to check this :)
Hello! Ive been working on a new personal project for a little bit, and now I finally feel like I have enough done to start sharing one here. For this project i'll be collaborating with two of my close friends who are illustrators. The two of them have been working together to make the concept art for this environment, and…
Hello everyone! I started this project last week and wanted to share the progress here. I'd really appreciate any kind of feedback because it's my first time working on this kind of big environment. It's also my very first time working with Unreal Engine. Project goal is to learn more about modular environments and create…
Hey everyone, I'm starting a new personal project, The Gate! I'm working off of Jenny Brozek's concept (with permission of course!) that she made for The Box of Mystery Challenge on Artstation. You can find her concepts here: https://www.artstation.com/artwork/Aq98zV I'm open to any feedback from the community as I work on…
So as of right now, everything is symmetrical i will brake that once i have a grasp on were im going. The head and shoulders i like, but the larger scales i like them on the neck but when i added them too the body it did not work very well, any ideas what i might do. I feel leaving it blank looks lazy but maybe thats just…
It's a personal project. I'm just learning ZBrush and having fun. I thought it'd be helpful if you guys can review it for me. I would like you guys to say good and bad sides of my model. Any suggestion and opinion is welcome. Thank you in advance.