Me and Christopher Schiefer are working on this full deferred rendering engine for a long time. We ended up with some interesting results in terms of performance & quality. What you see here is all wip. All Codes are from scratch,none of them is from act3D. We made a huge effort to set it up as optimized as possible. It…
So... i've been working on the PA weapon. Just wanted to keep things flowing around here with a WIP pic. Always looking forward to criticism/tips/suggestions (they motivate me). ZAPIC:
I've almost wrapped up the practical part of my major project - still subject to some extra animation and water flow manipulation. Here's little showcase, but if you would like to see the full breakdown then you can here: ArtStation - ArtStation - (WIP) Technical Project - Realistic Organic Diorama with Dynamic Seasons…
Lastest images Hi everybody! Since its summer now and I have ALOT of spare time, I decided to ask what you guys think of this project I had in mind. I will be updating regulary as I make new stuff so that you could follow and give input.(if you want of course) Here is the idea: An ancient temple hall hidden somewhere not…
Hi Guys! Still quite new around here and looking to get more involved. What better way than making a WIP thread! I'd love some feedback and it's always appreciated. I thought this would also be a good way to really push myself and get involved with the community! The concept comes from Shin jong hun…
Hey Guys, another xenomorph addition. to see how i made the drawings please refer to my failed AK-47 Project LINK HERE>>>>>> http://polycount.com/discussion/170113/pc-csgo-ak47-xenomorphed-wip#latest <<<<<<< All i have done is re arrange those drawings to fit the Deagals. i hope you like it. :)
Hey guys, I'm working on something small before I'll try to create a bigger environment in unreal. So I've decided to create this little fella, a wizard mimic based on a concept by Arthur Gimaldinov Here are some wip screenshots. The textures are done in substance painter and it's rendered in Marmoset Toolbag 2! C&C is…
Hi guys, Decided to celebrate The Legend of Zelda's 30th anniversary by doing a quick piece, which is the Master Sword. Here is my WIP. just a low poly but i'll be getting a high poly soon. I'm also using this as a way to learn Substance Painter. Critiques are welcome!
Hello guys :) here's a scene i'm actually working on, this was meant to be a light study and a good chance for doing some Zbrush practice ^^ here some references this is the kind of mood i'm trying to achieve.. Ref Everything is still very WIP and this will eventually be part of a bigger project maybe :) . Now i'm trying…