Thank you! I'll try out 2.1 tomorrow and report back here whether it works or not. I'm planning on upgrading my GPU to a GTX 1060 soon-ish, do you know if that card works well with the Substance tools?
Hello :) So, I've trying to bake this piece but I keep getting jagged lines, instead of straight lines and I can't figure out the reason. I've seen people adding support loops to the mesh and that worked for me in other regions where this problem was also happening, but not on this part of the model. I'm attaching 3 images…
Allegorithmic has nice explanations about exporting maps and integrations for different render engines on its documentation pages. And i get nice results for 3dsmax and Vray but just wondering if i connect the height map to displacemetnt map slot and if so what sould be the adjustments?
Hi guys i am working on object which has multiple textures set . In my bake settings i let my settings to match "Always" because i need the interaction between different high poly mesh for the AO map . I know there is the option "Match By name" but the result is not what i want. So i was wondering if the only way to…
Hello everyone! Check out the artstation post for renders. :) https://www.artstation.com/artwork/rRvL2O I just finished this practice. Wanted to create tiles that look like stylized stuff we see in games nowadays. It took about 2 hours to make and another one to render. :) Please check out my Artstation post for more high…
Hello guys, What kind of maps should I export for working properly for unity 4? I have some Assets with transparency and/or Gloss on Diffuse Alpha channel using bumped Specular shader, and I also tried exporting kind of differents variations maps from my Paiting like BaseColor/Diffuse Roughness/Gloss and I am not sure what…
Hi, I know its probably something on my end Im totally missing. (8:45 Mark) [ame] http://www.youtube.com/watch?v=Pt-aL-Hz6e4[/ame] So "make seamless" is missing on my version of the sbs. I downloaded the project, and its in the example version of the project, but not in the sbs itself I'm using 5.1.1
Hi there, I have a problem whe i try to open a old project done in the version 2017.4.0, when I try to open it in the new verion 2017.4.2, the software crash and every time in the folder appears i file with the name of the project ***.painter_lock. Someone can help me ? I tried yo reinstal the old version but nothing…
Thanks for the feedback! It was going for a more dirty look. But I will give the more cleaner look a try. How would one go about adding man-made scratches with Substance Painter? Do you paint them manually or use a Tool for this?