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Bad Bakes in Substance Painter

xMIDIMA
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xMIDIMA node
Hello :)
So, I've trying to bake this piece but I keep getting jagged lines, instead of straight lines and I can't figure out the reason.
I've seen people adding support loops to the mesh and that worked for me in other regions where this problem was also happening, but not on this part of the model.
I'm attaching 3 images to this post, the scene, UVs and the bake with only the normal map baked.
Pay no mind to the unused space in the UVs, I'm just testing for now.
Any help would be greatly appreciated :)


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