I think you're overthinking it a little. If it looks good in the viewport, its going to bake fine. If its obviously messed up in the viewport the bake will be messed up too. The projection angle doesn't change the angle of the mesh itself, so it just has to be flush(or nearly flush within a certain tolerance, generally…
I think so far you have gotten very valid opinions and critiques involved with this tutorial. I find it horrible seeing some polycounters comments though, I decided to go onto Spencer Clough's site to look up some information about him... I believe anyone willing to take arms to defend our freedom deserves respect. With…
I don't see my viewpoint as pessimistic, I'm actually incredibly optimistic and on a career high right now at Epic on Gears of War and UT7. My point is simply that the creativity comes from the imaginative way in which I interpret and then articulate someone elses ideas. That's my job. When I start to think I'm owed…
Haha - the zBrush UI. As I am not using zBrush on a daily basis, I wish they would at least: 1. Option to see all tools listed in alphabetical order 2. Option to hit first letter of searched item and it will jump to all named with this letter (like max modifier stack) 3. Option to enter searching word and it function will…
Hehe, i was drunk with that last response =) Hopefully this is a bit more useful. One thing that i would REALLY encourage you to do is start modeling your props in sets. So instead of doing a highpoly for a keyboard, and then lowpoly, and then uvs, and then bakes, and then texture. Then get to a different model and repeat…
@Skinner3D Are you thinking "good luck with making that mess look good with realtime constraints"? :D @Rob Samuel Thank you! I'm not sure what wou mean in regard to the shoulders. Could you elaborate further? Lately I've been researching survival knives and sheaths. I wanted to share with you some of the thoughts that went…
Wow. I didn't know being a student wouldn't count toward it. I was under the impression that as long as you've been living here and can prove it (bills, tax, etc) , you have a right to remain. Because there was freedom of movement being here as a student or working should give you the same status. Even those here that were…
I say this because I was once in your place... CAT is pretty decent and very flexible, but you do give up some freedom in order for the system to function, it's that way with all automated rigging solutions. There always have to be rules for a procedural motion system like that to work. It's nearly impossible to design an…
Thanks for the feedback, I'm going to break this down a bit as its a rather complex topic. First off, TB2 most certainly does have HDR specular reflections, to be honest I'm not sure why this is even an option to turn off in 3Do (its always on in TB2). I think the big difference you're seeing there is due to the fact that…
I thought I'd show a series of progress pics and final renders and talk about my process if anyone is interested. I created this gun during a time of struggling to feel creative. I decided to create a gun based off of one of my sketches and to take the advice of my friend Sheng Lam (check out his sick mechs here…