Has passed 62 years from the moment when war is over Nothing is forgotten. Nobody is forgotten. Hey people! Today at us is great holydas - Victory Day I know you don't celebrate it, but anyway i do this thread. And i want show you some material. Maybe for someone this will interestingly. Here a GREAT resource which shows a…
Mental Ray / Nvidia get's really pissed at Autodesk about this. Really. Pissed. Not naming sources, but apparently Mental Ray is five years ahead of what Autodesk is putting in because Autodesk is too damn lazy to test anything, which pretty much fits the bill of what we already know about them. Plus, I mean, it's not like…
I am considering using ptex for my 3d masters project animation.Its going to be arch viz.I want to experiment with it and see how useful it can be in my pipeline.I understand its used for films and not games. The animation I will be making will be done with mental ray using 3dsmax(I have to say 3dsmax is better than…
I seem to have gotten myself into a rather difficult problem with maya and mental ray. I am currently working on a high poly game character using several normal maps. I Have been successful in generating and applying normal maps that look great with maya hardware render. The issue comes into play when I am trying to render…
Hey guys. I am rendering some work with mental ray and recieving the error message 'no photons stored after...'. I have reduced my lights down to 1 photon emitted from 1 omni light as well as encased the scene in a sphere and double checked all my materials to make sure they are gi compatible. The scene I am working on is…
Hey, I have a fairly important project that I am currently working on and for the life of me I can't figure out why out of the blue, my V-Ray settings, more specifically the settings under the indirect illumination tab keep reverting to default. I can fix them back to how I need them, just it appears to be a random event…
Hi everyone, I have little problem, how setup materials for Rig Light Tent in V-Ray. As you can see on image, my Light Tent is simple box with front window. Grey part in inner box has front-side faced normals and black part outside box has back-sided normals. Light Tent Shape has properities at default state. Around Light…
Any V-Ray 5 / Max 2022 users here? In V-Ray 3 I would click the floppy disk by history and it adds the current rendering to the history. I don't see a button for this in V-Ray 5 and the documentation doesn't say what to click. I have VFB history enabled but nothing shows up in history when I render. Edit: Here is a pic of…
My intention is not simply to criticize the game industry or to repeat the structural problems that all of us already know and struggle with. I don't want to be misunderstood. In fact, it is not even a sector that I am deeply involved in or closely follow.However, there is something I have noticed. More and more people…
It works!! I can't believe it actually runs on a GTX 960!!! It's been a couple of years since I used Unreal Engine 4 but I'm quickly remembering all the features. I just created a test level and started tinkering with the settings to get an aim for the type of graphics I want. The following were just screenshots testing…