Hello Polycount! This is my first post here and I've been wanting to post for a long time now! Hope to learn more and try and be a more active member here. I'm basically at a stopping point now and I think it would be good to get some feedback. I started off simple and started moving things around and getting reference:…
Hello! I would like to hire you to create a fun & somewhat non-realistic 3D version of myself. I am an online teacher with different eLearning topics (music instruments etc.) and I want to use different animations for image & video lessons on my website and other channels. So, in short, first we need a 3D game character,…
Hi guys, I would like share with you my final version of The Unsullied character that I modeled during my first study period. The aim of the project was to build a high poly model in Z-brush and a game ready low poly version. Base mesh and anatomy were developed in Z-Brush, all hard surfaces props and leather, as well as…
Hey all, I am working on my portfolio and have decided to do a house. I have been using PBR workflow for the entirety of my education and wanted to try hand painted textures for this one. If anyone could give me some tips or direct me to some tutorials on how to make modelling this guy easier I would be very appreciative.…
Hi all! I've finally motivated myself to set up a thread on this scene. The idea is to create small, VR walkable portion of Borealis - the ship from Half-Life (EP3?). It's been in production for a few months but I really want to take my time with it and learn bunch of new software / explore new workflows. Thanks for all…
this is something I have been nursing the desire to do for quite a while. finally getting around to it this is my first bit. I wanted to put in something that could be dropped in to break up the flat panneled walls. anyone that played the original UFO game knows that the walls and floors were, by design, pretty simple. so…
At Space Ape we believe in making innovative, high quality games that are fun to play and even more fun with your friends. We believe in tempering those games with world class creativity. We believe that making a whole lot of people happy through great games is good. We are committed to building a company of world class…
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Are you passionate about video games? Do
you want to keep progressing in an exciting, young and dynamic environment?
Gameloft Madrid is currently seeking a Level Designer! Responsibilities: Level designers leverage their creative
expertise to devise fun experiences. You will be responsible for creating
fun gameplay levels.…
I am teaching a course in game programming this fall. The studentswill progam a simple game. The game itself will be a mod of the shooterproject in UE4 mixed with the Vehicle project, and some horror survivalfeatures (Dark Places where you need a flashlight). The students will learn the basics of programming and how C++…