Hi, I'm learning to program UDK (Unreal Engine 3 ) since a year ago, while making a game prototype . Now that the prototype is fairly complete it is time to look for people who work with me in this game, especially modelers , animators and mapmakers . First of all I show a video summary of what I've done. I've been using…
Apprehension aims to blend the core elements of multiplayer RTS and FPS styles of gameplay, integrating the use of AI-controlled units, free placement of structures throughout the playing field, customizable weapons, and a large range of vehicles. By allowing the control of the outcome of the game through a combination of…
Hey everyone! I've been working on a recreation of the first level of System Shock 2 in the Source engine (featured on RPS and Kotaku), and based on the support and excitement from the Internet community, I wanted to give a proper go at doing a mod in Source rather than just a level remake. I want to keep it small in…
This project is more or less finished back in October of 2017. I might be making some small changes and adding VR compatibility. Here's the finished stuff on artstation. https://www.artstation.com/artwork/PxD0n I started working on an idea I had last year. I wanted to make an item shop but I also wanted there to be some…
Hi all, I've been thinking a lot about creating my own top down game for a while now.The focus of this project is the art-side of the game. Meaning I will force myself to create and design; - A Player Character - At least three Enemy types - Weapons - Pickups - A vehicle or two - One playable Environment -…
Hello polycount, that's my very first thread here (Btw don't mind much my bad english, I'm brazilian) and I'd like some feedback on a item set I'm making for mortred, any constructive criticism is welcome and encoraged. "Banshee's lamentation" is a provisional name, Ideas for that are welcome as well. Armor set: Weapon…
smart materials and mask are just convenience time savers. if you can look at a model and recognize that there is grease where there should be grease, the only technical thing you have to know to do l is how to use a layer mask. You make a fill layer for the grease, you mask it black, and then paint white to expose the…
that looks like you didn't have your smoothing groups sorted out before baking... what did you bake in? Also might be good to give THIS a read. For the Substance dDo question... I'd say neither of those... if you don't know how to actually do basic texturing yourself it doesn't really help to use onebutton software (even…
Thanks! @9thKnight So i did a basic material blockout in substance painter 2. Don't let this look fool you though, it's gonna look a "whole lot" different when i combine the output maps (albedo, ambient occlusion, curvature, roughness etc.) with different blending modes in Photoshop. All in all i'll give the whole thing a…
I think this is a pretty sweet interesting model! i love what you have done to it. But i look at your gun and there is no material definition. it looks like its made out of one solid gold or brass. No seems anywhere the bolts and screws seem to be for show and not actually how to gun was constructed also i agree with…